
Its the first release of ScapeMakeLoeader.
Really, its not load the .zip exported from scapemaker, but it loads some files generated with scapemaker, like terrain, skybox, water, and objects.
More information on top of ScapeMakeLoader.h/cpp
In same file, you will found CLODSceneNode, a mesh scenenode that can handle various meshes as LODS. You pass the mesh and inform the maxviewdistance this LOD can be seen. The node automatically switches trought LODs, fading betwheen then.
If you have questions, suggestions, comments or ideas on how to improve this or if yourself make improvements or changes, please report it here or by mail or MSN to paulo_cmv@hotmail.com. This way i can commit improvements to original version and redistribute then.
Download here: http://br.geocities.com/paulo_cmv/CLODSceneNode.zip
I uploaded it to gdlib, here:
http://www.gdlib.net/index.php?name=Dow ... ails&id=94