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Irredit help

Posted: Thu Jul 20, 2006 1:37 pm
by noreg
I just realized that Irredit supports 4 textures and parallax as well as normal mapping.
Before downloading the SVN Irrlicht version which is necessary to use it, I wanted to generate a nice example level.

With Irrlicht you need to use CMeshManipulator::createMeshWithTangents() (creates the tangents for all buffers). Irredit complains about the lack of EVT_tangents.

Q: How do i generate them using Irredit in order to see it in the editor?

Forum search did not lead to any results. Maybe somebody had already more success, please point me in the right direction.

Posted: Thu Jul 20, 2006 10:39 pm
by trunks14
Oh yeah you just do that and, in my case at least, the 3d log goes crazy and start complaining about the EVT_tangents, i think we will need an irrEdit Forum soon.

by the way sorry i wasn't able to answer :P

Posted: Sun Jul 23, 2006 1:07 pm
by noreg
Well, I 'll give Irredit 0.2 a shot, which has been released right now. I'll report back then.

CU