This is the first version of my Squirrel wrapper class. It provides an interface between the Irrlicht 3D engine and the Squirrel scripting language. It allows you to embed Squirrel into your project, making available a set of Irrlicht functions to your scripts.
This is definitely a work in progress. I have only made available the Irr. functions that I needed for the demo. If you need other functions or have added functions yourself then please post in this forum-thread or send me a pm.
I have included a demo. It is loosly based on the Axe-effect commercials. If you don't know what that is you can see one here:
http://www.metacafe.com/watch/77259/girls_after_me/
But this time it's Sydney chasing you.
Source and executable can be found here: http://home.wanadoo.nl/iherweij/downloa ... rapper.zip
(If you get a 403 error that means my account is over the download limit. Try again later.)
The following open source libraries were used to create this code:
http://irrlicht.sourceforge.net
http://squirrel-lang.org
Enjoy,
Evo
Squirrel scripting language Wrapper class V0.1
Re: Squirrel scripting language Wrapper class V0.1
anyone have squirrel wrappers around ? or know of good demo's
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Re: Squirrel scripting language Wrapper class V0.1
Sorry, I don't have them. What's your purpose? Just looking for a lightweight language?
Re: Squirrel scripting language Wrapper class V0.1
when i was having issues with emscripten python, ide been looking for new scripting setup. the new gles branch fixed that though. now luna engine is working really well.
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
-- https://github.com/netpipe/Luna Game Engine Status 95%
Re: Squirrel scripting language Wrapper class V0.1
aha i had them in the wips folder https://github.com/netpipe/IrrlichtDemo ... aster/WIPS
Live long and phosphor!
-- https://github.com/netpipe/Luna Game Engine Status 95%
-- https://github.com/netpipe/Luna Game Engine Status 95%