Problems compiling Irrlicht sourcecode

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Zharramadar
Posts: 11
Joined: Mon Sep 18, 2006 12:03 am

Problems compiling Irrlicht sourcecode

Post by Zharramadar »

Hi ppl.

I tried to compile Irrlicht with MSVC++ 8.0 but i was asked for d3d8.h and d3d9.h.

Okay, I downloaded DirectX SDK (the latest one, August 2006, I couldn't find an older one)... Then it keep asking me for d3dx8math.h and other dx8 headers... So I managed to find these in the internet, at http://www.koders.com/ buuut when I compiled it again, it keep asking me for d3dx8math.inl, which I believe was a file in an older DirectX SDK, as I can find this file for dx9 and dx10 in this new SDK I downloaded.

Where I can find this file, or a version of the DirectX SDK that have the dx8 headers and libs?

Ty!
-Roger-
kornerr
Posts: 245
Joined: Thu Jul 06, 2006 9:57 am
Location: Russia, Siberia, Kemerovo
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Post by kornerr »

Try to compile with dx9, but without dx8.
For that, comment

Code: Select all

#define _IRR_COMPILE_WITH_DIRECT3D_8_
in irrlicht/include/IrrCompileConfig.h
Open Source all the way, baby ;)
OSRPG
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