Collision detection

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Its Me Again

Collision detection

Post by Its Me Again »

Like when you use the collision response animator to make the camera not go through walls. Is there anyway to make the it so that the camera doesn't go through md2 models and so that md2 models don't go through walls or other md2 models?
thesmileman
Posts: 360
Joined: Tue Feb 10, 2004 2:20 am
Location: Lubbock, TX

Post by thesmileman »

Yes use the exact same method you used for the md2 model as you used for the camera/ You will have to use a metatriangle selector. From more info look at this thread there I explain how to do collision detection and how to use a metatriangle selector

As for your other question, there are many other topics where keeping models from going through each other is discussed use the search.
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