IrrNETCP 0.6

Irrlicht.Net is no longer developed or supported, Irrlicht.Net Cross Platform is a much more complete wrapper. Please ask your C# related questions on their forums first.
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kneri
Posts: 32
Joined: Sun Sep 17, 2006 4:55 pm
Location: Austria

IrrNETCP 0.6

Post by kneri »

Hy,

I switched to IrrNetCP 0.6 because it seems to be a very complete
.net port for irrlicht.
My problem is by the translation of irr.net to irrcp.nat i miss the
.getHorizontalAngle() thing in the Vector3d

Can somebody help me?
Is the IrrNet CP not at version 1.1 to irrlicht?

And by the side is there some thing like a special matrix class out
there with easy to use functions like "faceTo" or "targetTo" things like the CamerascenenodeFPs can do?

THX
DeusXL
Posts: 114
Joined: Sun Mar 14, 2004 9:37 am
Contact:

Post by DeusXL »

You're perfectly right, I'll add this on the SVN tomorrow.

Anyway, please notice that Irrlicht .NET CP already has its website and its forum, here is the forum reserved to the official port so question about the wrapper should be asked there ;) (because this question of missing method is 100% related to the wrapper, not to Irrlicht).
Irrlicht .NET complete and Cross Platform Wrapper
The kid on my avatar wrote:A painless lesson is one without any meaning
kneri
Posts: 32
Joined: Sun Sep 17, 2006 4:55 pm
Location: Austria

Post by kneri »

Thanx DeusXL for implementing

You are right with the forum thing,...
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