IrrNETCP 0.6
Posted: Sat Nov 11, 2006 6:28 pm
Hy,
I switched to IrrNetCP 0.6 because it seems to be a very complete
.net port for irrlicht.
My problem is by the translation of irr.net to irrcp.nat i miss the
.getHorizontalAngle() thing in the Vector3d
Can somebody help me?
Is the IrrNet CP not at version 1.1 to irrlicht?
And by the side is there some thing like a special matrix class out
there with easy to use functions like "faceTo" or "targetTo" things like the CamerascenenodeFPs can do?
THX
I switched to IrrNetCP 0.6 because it seems to be a very complete
.net port for irrlicht.
My problem is by the translation of irr.net to irrcp.nat i miss the
.getHorizontalAngle() thing in the Vector3d
Can somebody help me?
Is the IrrNet CP not at version 1.1 to irrlicht?
And by the side is there some thing like a special matrix class out
there with easy to use functions like "faceTo" or "targetTo" things like the CamerascenenodeFPs can do?
THX