I write wrapper for ODE.
Has faced a problem:
I create the ground as usual TriMesh, however bodies fly through it.
And is better fly by primitives, TriMeshes fail much less often.
What will advise?
And still a question on a theme - how to use dGeomHeightfieldDataBuild... functions in Irrlicht???
Documentation on these functions are not present!!!
Example from SDK not looks very good