Change Scene - Menu>options>gameplay

Irrlicht.Net is no longer developed or supported, Irrlicht.Net Cross Platform is a much more complete wrapper. Please ask your C# related questions on their forums first.
Locked
jun
Posts: 12
Joined: Thu Dec 07, 2006 5:00 pm

Change Scene - Menu>options>gameplay

Post by jun »

Since each device only has one scene manager, what is the easiest way to switch between a menu to gameplay? I know i did this in c++ a long time ago with like 0.6 version of the engine, but i don't have the code handy, and i'm using c# now anyway.
jun
Posts: 12
Joined: Thu Dec 07, 2006 5:00 pm

Post by jun »

Ok, refining my question. Why is there not createNewSceneManager() in .net version? OR why is the constructor ISceneManager.ISceneManager(irr.scene.ISceneManager* manager) which requires a pointer to a another ISceneManager and how do I get such a pointer in C#?
Locked