I have Maya .obj file with size of 7M.
and 22M of textures...
1. When I load the model(level, world, building...whatever it is) irrlicht crashs saying "Buffer overrun detected!".
Is that bcos of the large .obj file? if yes, how can I solve that?
2. When I load the model, .obj doesnt load the textures with it, is there a simple way to load both the .obj and its associated textures?
for example, there is a room with texture of door, floor, roof, windows, etc
and all the textures are separate files.
Thanks.
Problem with loading huge obj model
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PadrinatoR
- Posts: 50
- Joined: Tue Mar 09, 2004 9:53 pm
- Location: Spain
