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I have model in 3dsmax and it open in irredit flipped and in wrong posture
. Can anybody give a step by step way to export with right coordinate system from max that it do show, exact that way in irredit.
File format I want to export is .X and using panda exporter.
Facing some problem in right way of showing in irredit. The objects that are made in max r flipped in opposite direction in irredit .