I m new to game development and i am using irrlicht for my hobby FPS game project .
my problem is whenever i load an animated model in .md3 format , irrlicht losses all the control over it.
in short:
1. i m not able to position it.
2. i m not able to rotate it.
3. i m not able to scale it.
4 and i cannot control the animation..it just keep on playing the full animation again and again..
I m using hello world example as the base code.
problem with md3 animated model
I tried it myself and the animation is working great with full control over it but still can't set new position, scale and rotate it..
@sudhir123: I suggest you to change to .X - You have full control over anything:
Position
Scale
Rotation
Animation
Lighting
etc..
And for 3DS Max 9 use Panda's DirectX exporter.
@sudhir123: I suggest you to change to .X - You have full control over anything:
Position
Scale
Rotation
Animation
Lighting
etc..
And for 3DS Max 9 use Panda's DirectX exporter.
