b3D import into 3D max

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
Post Reply
Georgian
Posts: 60
Joined: Sat Mar 31, 2007 12:55 pm

b3D import into 3D max

Post by Georgian »

hi does anyone know a importer of b3D into 3D max??
using Visual Studio 2003 , I use 3D Max 7, I love irrlicht its a really good and easy engine
monkeycracks
Posts: 1029
Joined: Thu Apr 06, 2006 12:45 am
Location: Tennesee, USA
Contact:

Post by monkeycracks »

Which version? Might help to know that.
I myself don't know any importers however.
afecelis
Admin
Posts: 3075
Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:

Post by afecelis »

not sure if Onigirl's b3d pipeline for 3dsmax includes an importer, but give it a look:
http://www.onigirl.com/pipeline/
The bad news is that I think it covers only up to Max6.

Another idea would be importing your b3d into Milkshape3d, Unwrap3d, Ac3d, Or Fragmotion and resaving to something you can reuse in max.
monkeycracks
Posts: 1029
Joined: Thu Apr 06, 2006 12:45 am
Location: Tennesee, USA
Contact:

Post by monkeycracks »

If you get the patch (located on Onigirl's site) it'll go up to Max8, no Max9 support though.
evak
Posts: 8
Joined: Thu Nov 30, 2006 10:06 pm

Post by evak »

the best way to get B3D's into 3dsmax is with Ultimate Unwrap 3D. That has a custom 3dsmax import/export import plugin and has good B3D support.
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
Contact:

Post by vermeer »

Hello, evak(bob3d... ;))

yep, Uwrap3d is the best way...also to export, at least animated characters...


er..in my opinion.
Finally making games again!
http://www.konekogames.com
Post Reply