My objects disappear after some time of going back with the camera, how can i increase the distance that the objects are seen? cause i want to make a planet that can be seen from long distances
virtual void irr::scene::ICameraSceneNode::setFarValue ( f32 zf ) [pure virtual]
Sets the value of the far clipping plane (default: 2000.0f)
Parameters:
zf: New z far value.