[OpenGL Renderer] Strange behaviour when minimizing

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JonChaos
Posts: 15
Joined: Thu Aug 24, 2006 2:03 pm
Location: Saarland , Germany

[OpenGL Renderer] Strange behaviour when minimizing

Post by JonChaos »

If i create a fullscreen app and i minimize the game using the openGl renderer my desktop resolution stays the same as the app resolution.

If i use the Directx 8 or 9 rendering subsystem the desktop resolution changes back to normal when i minimize the app.

Is this a bug in the subsystem or should i search the error on my side of the screen ?

I used modified example files for playing around a little when i fount this strange behaviour.
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