OpenGL and 2D Image Alpha Channel
Posted: Thu Apr 22, 2004 1:39 pm
Hi,
I'm new to Irrlicht and 3D in general so I apologize if I don't use the right term for everything.
My problem is when I try to draw a 2D image with a alpha channel (to make transparency) in OpenGL. I tried to use Software render and it worked fine. I have yet to test with Directx.
Check my image and you will see what my problem is. The alpha channel color is not black and I get some weird black things around my image. The image format is BMP. I read on other post problem with transparency with PNG and TGA but not BMP.
I'm new to Irrlicht and 3D in general so I apologize if I don't use the right term for everything.
My problem is when I try to draw a 2D image with a alpha channel (to make transparency) in OpenGL. I tried to use Software render and it worked fine. I have yet to test with Directx.
Check my image and you will see what my problem is. The alpha channel color is not black and I get some weird black things around my image. The image format is BMP. I read on other post problem with transparency with PNG and TGA but not BMP.