If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
curtis
Posts: 22 Joined: Thu Oct 28, 2004 9:09 am
Post
by curtis » Mon Jun 04, 2007 2:21 pm
I have this level I designed in blender and exported as .X
I UV mapped it with textures, and then I imported the model as an OctTree Scene Node into Irredit, I set all the materials to Lighting, true.
Still, my model will not show lights.
On a side note, the SVN irrlicht OpenGL driver is all screwed up. No textures.
asdf
hybrid
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Posts: 14143 Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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Post
by hybrid » Mon Jun 04, 2007 2:31 pm
You have to add light scene nodes to make them lit.
Did you check Irrlicht 1.3 SDK also, no problems with OpenGL? I have no problems with the driver, neither with Linux nor with Windows...
curtis
Posts: 22 Joined: Thu Oct 28, 2004 9:09 am
Post
by curtis » Mon Jun 04, 2007 4:04 pm
I felt insulted for a second until I realized I didn't mention that I had added a light node...
Still doesn't light up.
asdf