I have trouble exporting meshes from 3dsmax

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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nicknitro
Posts: 5
Joined: Sun May 13, 2007 10:42 am
Location: Vienna - AT
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I have trouble exporting meshes from 3dsmax

Post by nicknitro »

First I was looking for a dirctx-exporter and I found the Panda-Plugin

but I was not able to expot my files correctly -> all the parts off the mesh where centered - I tried some hours to modify the model to fix the problem but with no usefull result.

then I tried to export the mesh as a .3ds -file but there I got just a flat shading when importing the mesh in Irrlicht.

Has anyone a soution for a correct export :(
Dorth
Posts: 931
Joined: Sat May 26, 2007 11:03 pm

Post by Dorth »

I've noticed 3ds seems to not export welded vertice, thus no smooting.
Try the easy workaround we found:
-Install Blender (free)
-Install the best b3d python export script you can find
-Export from 3dsmax in obj format
-Import said file in blender (play with the options a bit)
-Export in b3d from there

Ofc, if you have a 3dsmax version prior to 9, shortcct the whole thig by getting b3d pipeline exporter and export directly from 3dsmax ^^
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