rotatig a node and then ading it to a IMetaTriangleSelector

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kompromis
Posts: 98
Joined: Mon Sep 11, 2006 2:36 pm
Location: sweden/stockholm

rotatig a node and then ading it to a IMetaTriangleSelector

Post by kompromis »

if i rotate a node and then add it to a IMetaTriangleSelector
the IMetaTriangleSelector gets all weird

and when doing collision testing it always returns that a collision has happened
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