rotatig a node and then ading it to a IMetaTriangleSelector
Posted: Mon Aug 20, 2007 5:07 pm
if i rotate a node and then add it to a IMetaTriangleSelector
the IMetaTriangleSelector gets all weird
and when doing collision testing it always returns that a collision has happened
the IMetaTriangleSelector gets all weird
and when doing collision testing it always returns that a collision has happened