Irrlicht not working for Quake3 Map
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ShadowAdept
- Posts: 2
- Joined: Mon May 10, 2004 9:38 pm
Irrlicht not working for Quake3 Map
I tried using the tutorials for putting Quake3 maps in irrlicht and it just doesn't work. I am using Dev C++ and have modeled a map which can be exported to most Quake3 filetypes.
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LordNaikon
- Posts: 164
- Joined: Wed May 05, 2004 5:34 pm
- Location: Germany Berlin
- Contact:
please give a more exactly error message
what does the irrlicht engine tell you? cannot load the map .. connot find the map or so similarly. is the engine on but you only see a grey background? then check out if the textures are inside the *.pk3 files and not only in the quake3 foldes... if not put them into the *.pk3 ( rename them to *.zip put them into and rename them twice to *.pk3)
what does the irrlicht engine tell you? cannot load the map .. connot find the map or so similarly. is the engine on but you only see a grey background? then check out if the textures are inside the *.pk3 files and not only in the quake3 foldes... if not put them into the *.pk3 ( rename them to *.zip put them into and rename them twice to *.pk3)