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Using DirectX Mesh with Irrlicht

Posted: Wed May 12, 2004 12:17 pm
by IrateJoe
Hi,

I have downloaded the irrlicht engine, and I am trying to make a DirectX mesh appear in the MeshViewer. I have created a simple mesh using the latest version of Blender as this has an 'Export to DirectX' function.

When I open the mesh in the MeshViewer it seems to open okay, but nothing appears, any Ideas?

Thanks,

Joe.

Posted: Wed May 12, 2004 2:19 pm
by Domarius
Have you searched the forum yet? There's a lot of info in the Beginner's and Advanced forums about .X models, and I dare say the other forums have info on it too.

I vaguelly remember there being problems with Blender's version of .X files and Irrlicht.

I also remember reading that Irrlicht doesn't like .X files that have brackets like this:

function {
blah
}

it preffers them like this:

function
{
blah
}

Posted: Wed May 12, 2004 3:49 pm
by arras
I think Irrlicht suport only x files in text format, not binary ...that may be problem.
I load my x meshes without problems...