A cry for help....

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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Bob Finnie
Posts: 49
Joined: Tue Jan 23, 2007 12:36 pm
Location: Bedford, UK

A cry for help....

Post by Bob Finnie »

Greetings good folk,

Im in dire straits here and I call upon the great users on the irrlicht forums to hopefully save me. (please)

For a project I am doing here at work I need a very simple tetrahedron (three sided pyramid) with a blue side, a yellow side, a green side and a grey bottom.
Thinking this would be a simple model to make having had no experience in modelling, I downloaded blender but I about had an anxiety attack trying to figure out how to use it and sadly time is running and I don't think I have enough to learn modelling.

Im hoping this is a very simple job for the skilled folk on this forum and I am offering 100 galactic credits and unlimited kudos to someone that can help me with this task.

Basically I just the need the said model preferably in 3ds or b3d format and the texture that goes with it..

I pray there is someone listening to my call for help......

Muchos thanks in advance..

Bob
Bob Finnie
Posts: 49
Joined: Tue Jan 23, 2007 12:36 pm
Location: Bedford, UK

Post by Bob Finnie »

Never mind folks,

My cry for help has been answered!

Kudos goes to deesine.

Thanks deesine.
JP
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Joined: Tue Sep 13, 2005 2:56 pm
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Post by JP »

If you do fancy trying to do some modelling of your own then i found milkshape much easier to use than blender. I tried out blender and it just looks horribly ugly and hard to use and i couldn't make heads or tails of any of it. Milkshape though i found very easy to pick up and find it very useful now! It's only got a 30 day trial but if you like it then it's only £15 to buy a licence and i'd say it's very worthwhile!
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Bob Finnie
Posts: 49
Joined: Tue Jan 23, 2007 12:36 pm
Location: Bedford, UK

Post by Bob Finnie »

Thanks JP - one of these days I suppose I will have to learn the basics. Perhaps milkshape is the one for me too.

I think Im just getting too old to start learning a whole new language!
hybrid
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Post by hybrid »

anim8or is very simple. But reusing the tetraeder from the custom scene node example would allow the same without any external modeller.
vermeer
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Post by vermeer »

http://www.metaseq.net/english/index.html


By all means.(anxiety attacks are minor with that one)

I know the Excellence ( www.wings3d.com ) is not for everyone, so Metasequoia is great for those who prefer a different approach...
and for animating a character...well, no doubt, Blender.(unless you have some 3,500$ or 6k something )
Finally making games again!
http://www.konekogames.com
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