If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
guest_from_mars
Post
by guest_from_mars » Mon Sep 29, 2003 9:10 pm
i created a particle system, but the particles aren't always visible. are the particles in the engine billboards?? is there anyway to make them?
niko
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Posts: 1759 Joined: Fri Aug 22, 2003 4:44 am
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by niko » Tue Sep 30, 2003 6:57 am
guest_from_mars wrote: are the particles in the engine billboards??
Sure they are.
guest_from_mars wrote: is there anyway to make them?
To make them what..?
guest_from_mars
Post
by guest_from_mars » Tue Sep 30, 2003 5:16 pm
i was just asking because i made a particle system, and it looks great, but when i walk around it, it disappears...that is, it isn't visible from 360 degrees.
i meant is there a way to make it use billboards if it didn't already.
niko
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Posts: 1759 Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
Contact:
Post
by niko » Tue Sep 30, 2003 7:14 pm
Hm, sounds like a bug..
Try disabling the automatic culling: yourNode->setAutomaticCulling(false), maybe it helps?