A few questions, maps, file formats, etc.
Posted: Tue Jun 01, 2004 5:22 am
Hello, I'm a newbie to C++ and Irrlicht but I'm determined to give it a shot and see what happens. I have experience with Visual Basic 6, Java, and PHP though so I'm not a complete programming novice. Anyhoo, I have a couple questions...
-When making maps, is .3ds format an ok type? Is one format better than another?
-When lighting a level, is it better to use the lighting provided by the engine or actually put the lights in the map? Ermm... is this possible?
-And lastly, if I use .X format (directx), will I be able to compile and use them on a Linux system?
Thank you in advance!
-When making maps, is .3ds format an ok type? Is one format better than another?
-When lighting a level, is it better to use the lighting provided by the engine or actually put the lights in the map? Ermm... is this possible?
-And lastly, if I use .X format (directx), will I be able to compile and use them on a Linux system?
Thank you in advance!