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A few questions, maps, file formats, etc.

Posted: Tue Jun 01, 2004 5:22 am
by firefly2442
Hello, I'm a newbie to C++ and Irrlicht but I'm determined to give it a shot and see what happens. I have experience with Visual Basic 6, Java, and PHP though so I'm not a complete programming novice. Anyhoo, I have a couple questions...

-When making maps, is .3ds format an ok type? Is one format better than another?

-When lighting a level, is it better to use the lighting provided by the engine or actually put the lights in the map? Ermm... is this possible?

-And lastly, if I use .X format (directx), will I be able to compile and use them on a Linux system?

Thank you in advance! :)

Posted: Tue Jun 01, 2004 5:58 am
by c_olin3404
It depends on what type of map you want. A 3ds map wouldnt have as good quality lighting as bsp... bsps is created in a program called GTK-Radiant.

Posted: Tue Jun 01, 2004 7:26 am
by vermeer
" -And lastly, if I use .X format (directx), will I be able to compile and use them on a Linux system? "

Yes. :)