skin->setColor not working in OPENGL?

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VPB
Posts: 36
Joined: Sat Apr 10, 2004 8:02 am

skin->setColor not working in OPENGL?

Post by VPB »

Does anyone one know if
skin->setColor(EGDC_BUTTON_TEXT , SColor (0,255,255,255))
works in OPENGL, because it seems that it only runs in DirectX and
Software-rendering :? In OPENGL there is no change in the Button_Text-color
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