Error: Could not draw triangles, too many vertices(484554)

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handpix
Posts: 1
Joined: Sun Jun 06, 2004 2:48 am

Error: Could not draw triangles, too many vertices(484554)

Post by handpix »

I am new to IRRLICHT. I am importing a 3ds object and adding it to my scene. When i rotate my view such that the object is in view i get the folowing warning in the console output.

Could not draw triangles, too many vertices(484554), maxium is 65535

I checked the CAPS on my video card and sure enough, primitive maximum is 65535. I would like to use IRRLICHT to render some large scenes and this maximum will kill me. Is there a work around for this? I can scale back on the number of triangles in the model, however without pixel shading this results in abrupt shading. Any pointers on fixing this would be appreciated.

- handpix
DarkWhoppy
Posts: 386
Joined: Thu Sep 25, 2003 12:43 pm
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Post by DarkWhoppy »

Well.... as Niko says somewhere on one of the Irrlicht info pages. The only limit is your hardware... upgrade?
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