I'm an irrlicht newb and i'm trying to make a small 2d game and use some 3d fx (like particle systems and such)
But when I add a camera to look at the particles it locks my mouse in the middle of the screen.
I am wondering if there is a way to put a camera in a fixed position and allow the mouse to move freely?
thank you.
Cameras
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Micken
Or just don't create an FPS camera, just a standard camera ( not the FPS or Maya camera's ):
Code: Select all
camera = smgr->addCameraSceneNode(0,core::vector3df(0, 20, 0), core::vector3df(1, 0, 1));