Cameras

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Micken

Cameras

Post by Micken »

I'm an irrlicht newb and i'm trying to make a small 2d game and use some 3d fx (like particle systems and such)

But when I add a camera to look at the particles it locks my mouse in the middle of the screen.

I am wondering if there is a way to put a camera in a fixed position and allow the mouse to move freely?

thank you.
Micken

Post by Micken »

doh! this always happens! I try to fix something then give up and post on the forum but right afterwards i figure it out!

simply had to disable the input receiver on the camers =/ thanks anyways
Tyn
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Joined: Thu Nov 20, 2003 7:53 pm
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Post by Tyn »

Or just don't create an FPS camera, just a standard camera ( not the FPS or Maya camera's ):

Code: Select all

camera = smgr->addCameraSceneNode(0,core::vector3df(0, 20, 0), core::vector3df(1, 0, 1));
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