My models of Divus Armada (BMF Project)

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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christianclavet
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My models of Divus Armada (BMF Project)

Post by christianclavet »

Hi, Today I used my FKEditor to create some 'scenes' to display the models in action. I captured the screen then finished the work using photoshop.

I didn't had much artwork to show for that project I worked on with BMF and decided today to use my FKeditor and my original model to create a mood of the game and add this to my portfolio. EDIT: I created the models for this game. Forgot to specificaly mention this.

Image
1680x1050 version http://www.clavet.org/files/images/DivusArmada.jpg

Image
1680x1050 version http://www.clavet.org/files/images/DivusArmada1.jpg

Image
1680x1050 version http://www.clavet.org/files/images/DivusArmada2.jpg

If you'd like to download the game (if you've not played it yet)
http://bmf.veloren.com/files/DivusArmada.rar
Last edited by christianclavet on Mon Mar 24, 2008 9:05 pm, edited 1 time in total.
rogerborg
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Post by rogerborg »

DOWNLOAD FASTER< DAMMIT
Please upload candidate patches to the tracker.
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rogerborg
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Post by rogerborg »

NOOOOOOOOOOOooooooooooooooes

IsWow64Process(), my (new) old nemesis!

Don't tell me that I'm going to have to downgrade my 2K install to Server 2003?
Please upload candidate patches to the tracker.
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rogerborg
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Post by rogerborg »

Any idea where the sounds for DivusArmada came from, or how they're licensed? I quite like the flare sound.
Please upload candidate patches to the tracker.
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Gianni
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Post by Gianni »

Excuseme but it would be better to put it into. Zip, so you download before. However now I try and tell you how. Is very Beautiful. We could also have the code? :D :D :D
JP
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Post by JP »

Those scenes look really nice Christian, nice one! I didn't realise you'd worked on this game, is it a more recent thing or did you work on it originally?

EDIT: the game wouldn't work for me... got the to main menu and none of the buttons would work at all... Also it's in desperate need of a loading screen at the start! :lol:
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christianclavet
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Post by christianclavet »

Yes, BMF accepted my model proposal 2 week before he submitted the project on a contest.

The game work using the keyboard. You should see the menu screen and use the X key to select and fire in the game. The arrow key are for moving the ship.

My computer is only having a GeForce MX 4 card and it work without problem.
JP
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Post by JP »

Interesting use of X as an enter key for the menu... i'd suggest BMF put some instructions about that on screen (maybe he has them in a readme file, but who reads those? ;))
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