Meshes added to existing scenes

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
ceisnaugle

Meshes added to existing scenes

Post by ceisnaugle »

I'm trying to get an idea of how octree scenes work within the engine.

If for example I load a mesh that is then broken up into an appropriate octree when loaded and later add additional meshes to the scene that are not part of the original mesh (ie trees to a landscape, houses, etc), are they sorted into the octree as they are added?

Thanks,

Chris Eisnaugle
niko
Site Admin
Posts: 1759
Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
Contact:

Post by niko »

No, they are not. But I'll add something for this later.
Post Reply