If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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fnolis
Post
by fnolis »
I would like to know the full values of the axises(?) for the vector3df when using it like this.
Code: Select all
core::vector3df v = node->getRotation();
v.X += -90.0f;
node->setRotation(v);
what is a whole spin? The same question goes for the usage of setPosition()...
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arras
- Posts: 1622
- Joined: Mon Apr 05, 2004 8:35 am
- Location: Slovakia
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Contact:
Post
by arras »
What do you mean by full values?
Angles are measurd in degrees in Irrlicht -360 is maximum angle (well 359.9999 since 360 = 0)