Gamecreator using Irrlicht

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RocketRider
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Gamecreator using Irrlicht

Post by RocketRider »

I want to write a game creator (possibly commercially), which uses Irrlicht.
Can I integrate Irrlicht in a stand alone exe?(i don´t want to use the dll)
Do I have to release the source of my game creator in this case?

What else must I consider when I want to use Irrlicht :?:
rogerborg
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Re: Gamecreator using Irrlicht

Post by rogerborg »

RocketRider wrote: Can I integrate Irrlicht in a stand alone exe?(i don´t want to use the dll)
Yes; you just have to build it as a static library rather than as a .dll.

You'll want to change the build target of your project, and define _IRR_STATIC_LIB_ in IrrCompileConfig.h (and possibly a few other tweaks as well, it's been a while since I tried it).
RocketRider wrote:Do I have to release the source of my game creator in this case?
What part of the license is confusing you?

This Question is also Frequently Asked.
Please upload candidate patches to the tracker.
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RocketRider
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Post by RocketRider »

Thanks for your help :D

I was just a bit unsure about the licence, because with GPL you have to release the source.
Is it necessary to include the irrlicht zlib licence file?
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