Not able to run Quake3Map example

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Kapil
Posts: 1
Joined: Sat Jun 07, 2008 2:55 pm

Not able to run Quake3Map example

Post by Kapil »

when i tried to run quake3 example, provided with the irrlicht, it shows something like this.

i think the culprit is "GLSL not available."
please tell what to do or wheather my system doesnot support the feature

G:\Documents and Settings\Administrator>G:\Dev-Cpp\irrlicht-1.4.1\examples\02.Qu
ake3Map\output\02.Quake3Map.exe
Please select the driver you want for this example:
(a) Direct3D 9.0c
(b) Direct3D 8.1
(c) OpenGL 1.5
(d) Software Renderer
(e) Burning's Software Renderer
(f) NullDevice
(otherKey) exit

c
Irrlicht Engine version 1.4.1
Microsoft Windows XP Professional Service Pack 2 (Build 2600)
Using renderer: OpenGL 1.4.0
Intel 845G: Intel
OpenGL driver version is 1.2 or better.
GLSL not available.
Loaded mesh: G:\Dev-Cpp\irrlicht-1.4.1\examples\02.Quake3Map\output\maps\20kdm2.
bsp
Needed 0ms to create OctTree SceneNode.(0 nodes, 0 polys)
Gogolian
Posts: 32
Joined: Sat May 17, 2008 10:49 pm

Post by Gogolian »

Tryed any other? FE Software reenderer? It is unfamiliar that you can't run with OpenGL cause all known systems (probably but i may be wrong) have OpenGL libraries included 'at start'.
What operating system do you have?
You Are running on PC or Mac?
Have you recompiled it yourself?
And the darkness begun...
hybrid
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Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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Post by hybrid »

OpenGL is installed, otherwise the version number couldn't be displayed. But it looks like your mesh is not correctly loaded, because only 0 faces are processed.
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