I just found a bug with shadows with latest SVN. Tested with OpenGL.
![Image](http://img72.imageshack.us/img72/7214/shadowbugvi6.th.jpg)
The sword is attached to the hand, but the shadow of the sword is away from the shadow of the hand.
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Also, I'm using a splatting shader, and I don't know why I can see the tiles grid :
![Image](http://img72.imageshack.us/img72/7666/grillefs8.th.jpg)
Is the problem my shader, or it's openGL ? How to correct that ?