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Import playstation models
Posted: Tue Jul 15, 2008 6:31 am
by KakashiXP
my friend told me you could import PlayStation 1 and 2 models into a much used format like 3ds. is this true?
if so this would save me allot of time making my pyramid head model
![Cool 8)](./images/smilies/icon_cool.gif)
Posted: Tue Jul 15, 2008 6:58 am
by rogerborg
I wasn't aware that PS1 and PS2 provided a standard model format. Apparently your "friend" knows more about it; perhaps he could provide the conversion tool?
Posted: Tue Jul 15, 2008 7:10 am
by torleif
No. Each playstation game uses it's own format to display meshes onscreen. There are, however, emulation tools & graphics memory capture applications that you can use to grab meshes while the game is running. This is a real hit-and-miss type capture. Results are usually bad.
Playstation 2 emulators are still terrible, and I doubt you could get your pyramid head mesh from it
You'd be best to google your pyramid head mesh, or make your own
Posted: Tue Jul 15, 2008 7:18 am
by JP
There are PS specific model and texture formats which are setup nicely for use with the PS hardware but i don't know of any converters for them, but your best bet is just to google a PS format converter... have you even tried that? Seems like the first port of call!
Have you considered the legal implications of stealing the models from a published game?
Posted: Tue Jul 15, 2008 7:14 pm
by rogerborg
JP wrote:There are PS specific model and texture formats which are setup nicely for use with the PS hardware
I did not know that. Thanks for letting us know.
JP wrote:Have you considered the legal implications of stealing the models from a published game?
Why do you ask questions to which you already know the answer?
![Wink ;)](./images/smilies/icon_wink.gif)
Posted: Wed Jul 16, 2008 7:17 am
by JP
rogerborg wrote:JP wrote:There are PS specific model and texture formats which are setup nicely for use with the PS hardware
I did not know that. Thanks for letting us know.
Milkshape actually supports the PS format TMD. I don't know how often that format was used (or whether it's for PS1, PS2 or both and i'm not sure if there's one for PS3, i think collada is something they're trying to support rather than make up their own again possibly) and i imagine developers would often shun TMD and just use their own format or maybe base their format on TMD but add more stuff, resulting in a TMD loader not recognising it as standard.
Sony love to make their own formats... There's the TM2 image format for PS2 (PS1 had a similar one), GTF image format for PS3 (which you can only view by loading on a PS3...), PAM video format for PS3 (PS2 had a similar one as well) which is horrific to work with and the conversion tools just create really poor quality videos!
rogerborg wrote:
Why do you ask questions to which you already know the answer?
![Wink ;)](./images/smilies/icon_wink.gif)
Because Alyson Hannigan made me, otherwise she wouldn't lick off the strawberry jam and i hate to be all sticky in uh...
that place...
![Wink ;)](./images/smilies/icon_wink.gif)
Posted: Wed Jul 16, 2008 7:38 am
by rogerborg
JP wrote:Because Alyson Hannigan made me, otherwise she wouldn't lick off the strawberry jam and i hate to be all sticky in uh...
that place...
![Wink ;)](./images/smilies/icon_wink.gif)
It's a common misconception, but she's actually not a lesbian in real life.
Posted: Wed Jul 16, 2008 8:10 am
by JP
I honestly can't tell what you're getting at there
![Laughing :lol:](./images/smilies/icon_lol.gif)
Posted: Wed Jul 16, 2008 9:06 am
by rogerborg
You're a girl. You have girl bits. Also, cooties (whatever they are).
Posted: Wed Jul 16, 2008 9:19 am
by JP
oh no.... my cover is blown....
![Shocked :shock:](./images/smilies/icon_eek.gif)