draw3dline and collision detection
draw3dline and collision detection
I am using Draw3dline for my lasers. is it possible to have collision detection with draw3dline so if it hits a target it would detect the collision and trigger the animation or particle system for an explosion?
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Example 07. Collision demonstrates a couple of ways of doing ray collisions. ISceneCollisionManager provides others.
Please upload candidate patches to the tracker.
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