Hello.

Discussion about everything. New games, 3d math, development tips...
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benny53
Posts: 131
Joined: Fri May 26, 2006 10:21 pm
Location: Ohio

Hello.

Post by benny53 »

How active are these forums anymore? I come here ever so often, but it never seems like much is going on...

But anyways, I think I'm here to stay. So hello everybody.

I'm going to be releasing a Havok + Irrlicht example in a couple of days as well. I already have most of character controller functionality in with an fps camera scene node, plus the good 'ol quake 3 level 20kdm or whatever as a triangle mesh. Going to add in ragdolls and two vehicles ( although I may make a seperate level for vehicles ) before I release ( vehicles = motorcycle + race car ).

But I digress, what is everyone up to here?
wildrj
Posts: 301
Joined: Thu Mar 23, 2006 12:49 am
Location: Texas/ Cyberspace
Contact:

Post by wildrj »

Well most are ussualy working on there own projects. Hop onto irc there is something always going on there :)
http://wild.deathtouchstudios.com << My gamedev blog
<Programming is a way of life>
If at first you don't succeed press the delete key till you do :)
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