ISceneCollisionManager::getSceneNodeFromLineBB ?

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Electron
Posts: 874
Joined: Sun Mar 14, 2004 12:05 am
Location: Massachusetts USA

ISceneCollisionManager::getSceneNodeFromLineBB ?

Post by Electron »

The documentation says ISceneCollisionManager::getSceneNodeFromRayBB ,but looking in the engine that function internally calls aabbox3d< T >::intersectsWithLine which appears to take length into account, thus the function is getting a scene node from a line, not a ray. A fairly small,but important distinction, and unless I am wrong here it should be documented differently.

BTW: I was glad to find out it tested a line of limited length, I like it better this way.
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