Is Lightbulb from BlitzBasic good for lightmaps?

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

Is Lightbulb from BlitzBasic good for lightmaps?

Post by 3DModelerMan »

[Title and text edited to reveal the mysteries of what "this" tool actually is - Rogerborg]

Lightbulb from BlitzBasic exports b3d meshes. Is it good for Irrlicht too?.
http://www.blitzbasic.com/toolbox/toolbox.php?tool=32
Or is this specific tool not very good?.
Just asking opinions.
Thanks :D .
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
jontan6
Posts: 278
Joined: Fri Jun 13, 2008 5:29 pm

Post by jontan6 »

try it
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

oh

Post by 3DModelerMan »

Okay.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
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Post by vermeer »

hmmm...no....

that one usually did not consider curved surfaces.

I know I sound as an scratched disk, but blender allows now multiple UVs, you can bake ao lighting and whatever the heck to a bitmap, and export even the b3d file (if I remember well) with the lightmap asigned, after having made it in blender.
Finally making games again!
http://www.konekogames.com
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

oh

Post by 3DModelerMan »

Oh yeah blender has lightmapping, I forgot about that.
Thanks :D .
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
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