Texture filtering on all textures on scene?

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Def5
Posts: 21
Joined: Thu Nov 27, 2008 7:50 pm

Texture filtering on all textures on scene?

Post by Def5 »

How to enable texture filtering (bilinear, trilinear or anisotropic) on all textures on scene?
jontan6
Posts: 278
Joined: Fri Jun 13, 2008 5:29 pm

Post by jontan6 »

i think need to apply on each.... just a guess
Halifax
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Location: $9D95

Post by Halifax »

jontan6 wrote:i think need to apply on each.... just a guess
Yes, texture filtering is done on a per-material basis.
TheQuestion = 2B || !2B
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