If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
overburn
Posts: 101 Joined: Sun Nov 04, 2007 8:08 am
Location: Romania, Ploiesti
Post
by overburn » Fri May 01, 2009 9:13 am
is it possible to implement lighting so that the shading is done on a per pixel basis, not per polygon basis?
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B@z
Posts: 876 Joined: Thu Jan 31, 2008 5:05 pm
Location: Hungary
Post
by B@z » Fri May 01, 2009 9:43 am
check the "specialFX" tutorial
hybrid
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Posts: 14143 Joined: Wed Apr 19, 2006 9:20 pm
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Post
by hybrid » Fri May 01, 2009 9:44 am
Well, better check examples 10 and 11 (the latter has parallax and normal maps, which use per-pixel lighting, the former is doing shaders more generally).
B@z
Posts: 876 Joined: Thu Jan 31, 2008 5:05 pm
Location: Hungary
Post
by B@z » Fri May 01, 2009 10:54 am
oh, really, sry.
anyway, check the examples xD
"per pixel lighting" named example..