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Linux Mapping

Posted: Tue May 05, 2009 8:23 am
by CiderSubmarine
Hey,

What tools are available for mapping on Linux? I would like to use GtkRadiant but would I be correct in assuming shaders and water don't work?

If possible I want the ability to have water/windows and not being very competent in modeling with the likes of Blender an actual mapping tool would help me a lot.

So... What tools can I use that allow the inclusion of water? Thanks

Posted: Tue May 05, 2009 11:11 am
by Katsankat
Hi, welcome

Water works fine: in the 3D view select the face (SHIFT+LEFT BUTTON), then clic on the water texture, compile and the shaders will do the rest. Animated and cool without effort.

;) Try NetRadiant, it comes with a good compiler. I did not try it on Linux yet but on windows it is perfect.

Posted: Tue May 05, 2009 12:08 pm
by wITTus
In doubt install VirtualBox and you can use whatever you want.

PS: This is my 100th post 8)

Posted: Tue May 05, 2009 12:16 pm
by CiderSubmarine
Katsankat wrote:Hi, welcome

Water works fine: in the 3D view select the face (SHIFT+LEFT BUTTON), then clic on the water texture, compile and the shaders will do the rest. Animated and cool without effort.

;) Try NetRadiant, it comes with a good compiler. I did not try it on Linux yet but on windows it is perfect.
Just compiling it now, thanks for the suggestions. I've noticed that Q3 (actual Quake 3) maps aren't supported (well they aren't listed on the site) so do other BSP formats work with Irrlicht?
wITTus wrote:In doubt install VirtualBox and you can use whatever you want.

PS: This is my 100th post 8)
Why would someone want to run a guest OS for this? :?

And congrats on the 100th post :)

Posted: Tue May 05, 2009 1:05 pm
by wITTus
CiderSubmarine wrote:Why would someone want to run a guest OS for this? :?
Well, someone who has no other choice. But of course a native running alternative is much better. It was just a suggestion :)

Posted: Tue May 05, 2009 5:58 pm
by Katsankat