if i have a lightbulb object made in blender then exported to b3d...
how can i make it glow in irrlicht so that it will look like a lightbulb...
how can i make wall with different lightings in birrlicht, just like christmas light that blinks...
thnx
light bulbs...
light bulbs...
opensource = freedom
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how can you face the problem if the problem is your face?
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how can you face the problem if the problem is your face?
Well, first off I'd texture it. Then of course, I'd put a light around the object. If you wanted it to "glow", per se, you could attempt at using bloom lighting or high dynamic range lighting. But from what you are saying, I'd go with placing a light at the object and texturing the lights different colors. Or you could do that via shaders if you wanted to do a little more work.
Simple solution... Just texture your light. Disable lighting on the scene node. Then create a volume light scene node and place it at the center of the bulb.
Travis
Travis