light bulbs...

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dreamport
Posts: 188
Joined: Sun Jul 26, 2009 9:02 am
Location: philippines

light bulbs...

Post by dreamport »

if i have a lightbulb object made in blender then exported to b3d...

how can i make it glow in irrlicht so that it will look like a lightbulb...

how can i make wall with different lightings in birrlicht, just like christmas light that blinks...

thnx
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Xarshi
Posts: 27
Joined: Sat Feb 28, 2009 6:15 pm

Post by Xarshi »

Well, first off I'd texture it. Then of course, I'd put a light around the object. If you wanted it to "glow", per se, you could attempt at using bloom lighting or high dynamic range lighting. But from what you are saying, I'd go with placing a light at the object and texturing the lights different colors. Or you could do that via shaders if you wanted to do a little more work.
vitek
Bug Slayer
Posts: 3919
Joined: Mon Jan 16, 2006 10:52 am
Location: Corvallis, OR

Post by vitek »

Simple solution... Just texture your light. Disable lighting on the scene node. Then create a volume light scene node and place it at the center of the bulb.

Travis
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