Convert mesh to tangent mesh
Convert mesh to tangent mesh
So, I need to convert the mesh to tangent mesh so that I can use normal mapping in animated meshes, but do I do that ?
Check the MeshManipulator documentation: http://irrlicht.sourceforge.net/docu/cl ... lator.html
I think createMeshWithTangents is probably the function to use for that. And you get the IMeshManipulator interface from the scenemanager.
I think createMeshWithTangents is probably the function to use for that. And you get the IMeshManipulator interface from the scenemanager.
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
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Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm