i want to learn Irrlicht, but i'm a newbie regarding C++ and 3d programming. I know some concepts, read the tutorials, the Irrlicht Help, but im not able to understand whats going on and how to create new things.
For Example, i wanted to create a simple 3d plane with a texture (perhaps even an array of tiles). One Tile would consist of 4 vertices. Now i tried to figure out how to create a vertice. I found something like this in the "custom node"-tutorial (it was just luck):
Vertices[0] = video::S3DVertex(0,0,10, 1,1,0,video::SColor(255,0,255,255),0,1);
To draw a tetraeder, this code is used:
driver->drawIndexedTriangleList(&Vertices[0], 4, &indices[0], 4);
But how to draw a simple plane? There are sooo many functions and expressions, i dont have a clue...
This was just an example... i could explain hundreds of situations in which i dont know what to do next. It would be so nice if someone could show me the way of learning irrlicht, but pls dont answer "learn c++ and directx and 3d programming" or something like that, because that wouldn't help. And i want to learn, want to do something for it, just need some more tutorials or anything that would help newbies understanding irrlicht.
Thx for reading