I want to render out the highest possible quality screenshot of my scene (shadows, reflections, etc), and I don't want to rely on the features of my graphics card, I want to use software rendering (Burning). Render time is not a problem. So I want to use raytracing.
Has anyone done this yet? Is there a good raytracing toolkit that works with Irrlicht?
Non-realtime Raytracing
There is raytracing example in XEffects 1.3
http://irrlicht.sourceforge.net/phpBB2/ ... 31&start=0
and on Sio2 website:
http://sio2.g0dsoft.com/modules/wmpdownloads/
http://irrlicht.sourceforge.net/phpBB2/ ... 31&start=0
and on Sio2 website:
http://sio2.g0dsoft.com/modules/wmpdownloads/
Nerexis
Sorry for bad English.
Sorry for bad English.
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