Post your Irrlicht gameplay video here

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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ent1ty
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Post your Irrlicht gameplay video here

Post by ent1ty »

Hi! I'm starting this topic as something similar to Post your Irrlicht screenshot / render here.

So, to start, here is a short video from my game in development. Any thoughts are welcome. Enjoy!

http://www.youtube.com/watch?v=RpJqjU14RBY
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
DtD
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Post by DtD »

This is an awesome idea! Nice video too.

Here are some I've uploaded in the past for my blog:
http://www.youtube.com/watch?v=IV2QTHBfGSA
http://www.youtube.com/watch?v=uYK_A5wQJkc
ent1ty
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Post by ent1ty »

Those are awesome videos, thanks for posting them here! Mine doesn't look any good now :D I really need to make the zombies to rotate to their target
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps

Step back! I have a void pointer, and I'm not afraid to use it!
trivtn
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Post by trivtn »

Last edited by trivtn on Sun May 09, 2010 1:09 am, edited 1 time in total.
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Mel
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Post by Mel »

A video is worth 1000 images :)
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
Escen
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Post by Escen »

Here is my old project, not finished due to performance but fun to play.

http://www.youtube.com/watch?v=3N7JbDEQtJs

Image
Last edited by Escen on Thu May 27, 2010 8:02 pm, edited 1 time in total.
Virion
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Post by Virion »

Mel wrote:A video is worth 1000 images :)
+1 :lol:
Brainsaw
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Location: Bavaria

Post by Brainsaw »

Gotta reply to this one, here's a splitscreen trailer of my project "Stunt Marble Racers":

http://www.youtube.com/user/DustbinGame ... jVywTXa1bc

The video is quite old, the current version looks a bit different (not really better though, just modified some of the levels), but it's still fun to play ;)
Dustbin::Games on the web: https://www.dustbin-online.de/

Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Escen
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Post by Escen »

Me is like background music!
Murloc992
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Post by Murloc992 »

Escen wrote:Me is like background music!
It's Killing Cockroaches - Going Angry , I think, but some kinda different lyrics. :|
Brainsaw
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Location: Bavaria

Post by Brainsaw »

Lol ... one way to get famous ;). The song is called "Raggae", and it's ready for download on http://www.killing-cockroaches.de (releases subpage). I have translated the page to German and English, the other languages are not finished (and they won't be finished because our singer from Portugal quit :( ).
Dustbin::Games on the web: https://www.dustbin-online.de/

Dustbin::Games on facebook: https://www.facebook.com/dustbingames/
Dustbin::Games on twitter: https://twitter.com/dustbingames
Cloudef
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Joined: Wed Dec 03, 2008 9:02 pm
Location: Finland

Post by Cloudef »

New engine code for IrrMaple features editor :

Test
Test2
Test3

Old engine code for IrrMaple :

http://www.youtube.com/watch?v=vZypXg2vDwQ
d3jake
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Location: United States of America

Post by d3jake »

This isn't exactly from my game, but a small offshoot to get a handle on irrBullet.
http://www.youtube.com/watch?v=Ng18Oelutl0&fmt=22.
This demonstrates 6DoF movement in Irrlicht using an object being moved by Bullet based upon key inputs, and a camera just tied to it.
The Open Descent Foundation is always looking for programmers! http://www.odf-online.org
"I'll find out if what I deleted was vital here shortly..." -d3jake
tefnerk
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Joined: Thu May 13, 2010 9:02 pm

Spacework

Post by tefnerk »

HI for all!

We are a young european team called EMBERGEP (it means manmachine): djs, graphic / 2d / 3d designers, developers , etc.

But this is not a special info in this developer forum :)
Okay, so we released our first game: Spacework.

We wanted to create a very polished design-game with clear, steril graphics.
Synthetized world, nothing natural. Controlled machines, robots and spaceships in a future-retro style.

The first trailer of the game:
http://www.youtube.com/watch?v=2MTLyMKqluk

Soon we will create a better trailer about Spacework 1.1

You can find more info here:
http://www.spaceworkgame.com/

Try the demo out!
I hope you will enjoy it!

And don't be shy to buy it, if you like it :D

You can find lots of info about game design, concept, etc on the site. Download it, use it, check it, post it, show it to your friends!
If you have ideas, suggestions, let us know, email us in the Support menu!

Have a good time with Spacework!
tefnerk
Spacework Spacework Spacework Spacework Spacework
stefbuet
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Post by stefbuet »

This look awesome, you should put an entry to project anouncement forum.
However, after having installed the "red edition", I can't laught the game : win error : report error.
Sys config:
WinXP SP3
GeForce 260GTX
...
Edit : same with orange edition

The GUI Editor is awesome too !
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