I get the creative side again.
Well, now I'm developing a game of spacecrafts such as R-Type but vertical.
Have effect post-processing and refraction (It remains to add), to give a more modern style and rare.
The style 8 bit, I like, and this game will have a retro look but in 3D (sounds weird but using static ambient occlusion in models is good).
Now it looks a bit empty but it will look full.
If you want to know more, can be passed by my personal blog and know how is the development.
Link: http://www.elcreadordavid.hostei.com/bl ... ckpoint-1/
PD: I hope your comments here and on the blog.
BlackPoint - Spacecrafts, retro and 3D xD
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Definitely a project which sounds like fun. And *sigh* I'm old enough to remember when the original R-Type was released. Nice game, but I also remember it was incredible hard and I never beat it without cheating.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Looks very interesting!
Is bullets from small spacecraft just a "! !" signs ?
P.S.: it reminded me an old DOS game -- StarControl, which was very fun to play in player-vs-player mode.
Is bullets from small spacecraft just a "! !" signs ?
P.S.: it reminded me an old DOS game -- StarControl, which was very fun to play in player-vs-player mode.
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- Location: Valencia (Spain)
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Thank you for his comments!
CuteAlien@
greenya@
I see you are very observant .I'm using characters "ASCII" for creating the environment, enemies, bombs, lasers... So I say that this game besides being a shoot-em-up, is creative.
CuteAlien@
Sorry, will not be possible to use cheats (Maybe yes ) and the difficulty... only 3 levels, where addition to be different theme will be different difficulty.I also remember it was incredible hard and I never beat it without cheating.
greenya@
I see you are very observant .I'm using characters "ASCII" for creating the environment, enemies, bombs, lasers... So I say that this game besides being a shoot-em-up, is creative.
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- Posts: 91
- Joined: Sun Oct 19, 2008 5:29 pm
- Location: Valencia (Spain)
- Contact:
Hi
I have already constructed some of the enemies that come out in the game.
Each has its movement, AI, weapons and different precision. The worst enemies are the bomber, drop off bombs in its path and the destroyer that is a beast.
Sorry for not showing any video or .exe, but that I reserve for last.
More information on the blog.
BYE
I have already constructed some of the enemies that come out in the game.
Each has its movement, AI, weapons and different precision. The worst enemies are the bomber, drop off bombs in its path and the destroyer that is a beast.
Sorry for not showing any video or .exe, but that I reserve for last.
More information on the blog.
BYE