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Physics - which is the best for beginners - plz help :)!!!

Posted: Thu Aug 05, 2010 1:13 pm
by paradoximo
Hi

I am making simple project of skatebaording game :D
And i have to know which physic isn't very hard and ideal for
simple projects

here is the screenshot [and a bit offtopic :D] of IrrEdit map

Image

i want to make simple collison between part o a skateboard model and that will be step to "jump" of skateboard model... + simple rotate animations by X, Z and Y vectors...

Any suggestions ;)

Posted: Thu Aug 05, 2010 1:18 pm
by Sundar
i would suggest irrbullet. it is very easy to integrate and opensource (both the wrapper & engine). On top of it this wrapper exposes underlying bullet object pointer also which i feel is great. give it a try.

Posted: Thu Aug 05, 2010 1:41 pm
by cookie
Yes, irrBullet is very easy to use and not outdated like the most wrappers here.

Posted: Thu Aug 05, 2010 4:19 pm
by paradoximo
IrrBullet... hmmm

What can i do with it?

Posted: Thu Aug 05, 2010 4:34 pm
by serengeor
Why don't you search for it and look for yourself, your hands shouldn't fall off because of that, right? :wink:

Posted: Thu Aug 05, 2010 4:47 pm
by paradoximo
serengeor wrote:Why don't you search for it and look for yourself, your hands shouldn't fall off because of that, right? :wink:
right but i'm at friend's pc and here is very slooooooooow internet cnnection + i don't have time here to look at physics anegine but when i'll go back home i'll serach for tutorials...


Thanks for all guys ;)