What tupe of game would YOU like me to make ???!
What tupe of game would YOU like me to make ???!
I made this poll because I'm working on a game, it's already started but it isn't specific yet, so I don't know for sure what type of it will be. And I had a idea to post this here and see what games the most people like so I can make a game for a larger public. Now, I must note that will NOT be online. The game is in 3d .I will post some suggestions I considered, and if you have other ideas you're welcome to do so.
These are the options:
- GTA: Sort of GTA but with more Westcoast and Eastcoast action.
It's 1995 and there is the East-West war. you can shosse wheter
you're a Crib or a Blood and you sell drugs and do missions like
killing somone...
- Horror : A Horror game with a good story line ( So you actually could make a film or write a book about the it)
something like Alone in the Dark or Silent Hill )
- RTS : a RTS game like Command & Conquer
These are the options:
- GTA: Sort of GTA but with more Westcoast and Eastcoast action.
It's 1995 and there is the East-West war. you can shosse wheter
you're a Crib or a Blood and you sell drugs and do missions like
killing somone...
- Horror : A Horror game with a good story line ( So you actually could make a film or write a book about the it)
something like Alone in the Dark or Silent Hill )
- RTS : a RTS game like Command & Conquer
I myself would like to see something innovating - something, that wasn't here before.
irrRenderer 1.0
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Height2Normal v. 2.1 - convert height maps to normal maps
Step back! I have a void pointer, and I'm not afraid to use it!
Not trying to be rude, but GTA like game?, Do you have any previous experience in game development? It takes a lot more than 1 person to make this kind of game and it takes a lot of time. Even making a simple arcade game can take a lot of time.
I would suggest to start small, than try something more complicated
Tough simple RTS could be a good start
I would suggest to start small, than try something more complicated
Tough simple RTS could be a good start
Working on game: Marrbles (Currently stopped).
The horror variant is an RPG.greenya wrote:Personally i like RPG, but from this 3 variants, i pick RTS, i like it too.
If you can think of a game type that isn't already made, i would be glad.ent1ty wrote:I myself would like to see something innovating - something, that wasn't here before.
But unfortunately i think you can't
“Any code of your own that you haven’t looked at for six or more months might as well have been written by someone else.”
(Eagleson’s Law)
(Eagleson’s Law)
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my irrlicht projs
http://itunes.apple.com/us/app/my-rocke ... 08802?mt=8
beta testers wanted
http://www.digijohnny.com/MAF18CQ
http://itunes.apple.com/us/app/my-rocke ... 08802?mt=8
beta testers wanted
http://www.digijohnny.com/MAF18CQ
No option for "6DoF FPS" :/
The Open Descent Foundation is always looking for programmers! http://www.odf-online.org
"I'll find out if what I deleted was vital here shortly..." -d3jake
"I'll find out if what I deleted was vital here shortly..." -d3jake
reply
i prefer the FPS"first person shooter! games...
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I have to agree with serengeor. Work = distance * effort, both in physics and in mundane life. You most put forth effort and go the distance for your game to work. This means taking a few months to learn general programming.serengeor wrote:I would like you to make a........ Oh no wait, I would like you to learn programming, instead of asking others to code the engine, and mostly all of the features for you
I don't mean to be rude or anything, but if you just jump on this train without any preparation you are going to end up wasting your time, which is a bad thing. I don't think anyone likes wasting their time.
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